Barotrauma

Barotrauma

Beacon Variety [Beacon Reworks]
Menampilkan1-10 dari 15 kiriman
< 1  2 >
Pembaruan: 29 Agu @ 4:54pm
berdasarkan NotWendy

- Removed small turrets from all beacons that had them. They did not deal enough damage and only served to announce the presence of the bandit group ahead of time. Now you have a chance to actually be surprised by bandits when entering a beacon.
- Most beacons that support bandit events now come equipped with a railgun during the hard bandit encounter. The rotation angles are very limited, meaning you have to position your submarine right above the beacon to get shot. Be careful.
- Buffed the health of outer beacon walls to 600 HP and increased the health of windows and inner walls by a bit. The goal is to encourage players to fight the enemies inside the beacon with handheld weapons.
- Made minor visual adjustments here and there, and gave beacons more detailed descriptions in the submarine editor.

Pembaruan: 9 Agu @ 6:01am
berdasarkan NotWendy

- More container tag fixes.

Pembaruan: 8 Agu @ 1:31pm
berdasarkan NotWendy

- Fixed some visual issues and container tags.

Pembaruan: 7 Agu @ 9:06am
berdasarkan NotWendy

- Gave Hissihiss more lighting outside.

Pembaruan: 6 Agu @ 4:37pm
berdasarkan NotWendy

- Added a rework of Hissihiss and its elevator.

Pembaruan: 15 Apr @ 2:05pm
berdasarkan NotWendy

- Added a missing gap in Morko's crew quarters.

Pembaruan: 14 Apr @ 12:09pm
berdasarkan NotWendy

- Added Taskumatti.

Pembaruan: 13 Apr @ 5:39am
berdasarkan NotWendy

- Linked vents to the oxygen generator on Asumus.

Pembaruan: 12 Apr @ 2:14pm
berdasarkan NotWendy

- Fixed the inconsistency in Telakka's reactor stats.

Pembaruan: 12 Apr @ 9:34am
berdasarkan NotWendy

- Added Telakka and its shuttle.