Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 141–150 / 193
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Päivitys: 22.6.2024 klo 9.58
tekijältä BDCarrillo

- Added error correction for ammo list changes and existing BPs/worlds.

Päivitys: 20.6.2024 klo 15.21
tekijältä BDCarrillo

- Changed vanilla replacer check to .Contains, allowing WC to detect a vanilla replacer with "WCVanilla" anywhere in the file path or steam name
- Added additional notes on subpart naming errors for modders

Päivitys: 16.6.2024 klo 11.51
tekijältä BDCarrillo

- Added option to include world volume multiplier in inventory calculations

Päivitys: 13.6.2024 klo 19.57
tekijältä BDCarrillo

- Corrected voxel prefetch to use the new server-side setting for a max distance

Päivitys: 13.6.2024 klo 12.27
tekijältä BDCarrillo

- Added optional low/fill-to thresholds for weapon inventories. If not specified, weapons will continue to use the 25% low / 75% fill thresholds that were previously hardcoded.

Päivitys: 11.6.2024 klo 20.27
tekijältä BDCarrillo

Updated serialization defaults for server configs to ensure new vars get set to 1

Päivitys: 11.6.2024 klo 16.46
tekijältä BDCarrillo

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Päivitys: 8.6.2024 klo 18.30
tekijältä BDCarrillo

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Päivitys: 5.6.2024 klo 11.51
tekijältä BDCarrillo

- Terminal name reference fixes

Päivitys: 5.6.2024 klo 11.13
tekijältä BDCarrillo

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)