Garry's Mod

Garry's Mod

Campaign Entities
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Uppdatering: 19 nov @ 19:30

fix

Uppdatering: 19 aug @ 16:21

Fix stupid

Uppdatering: 9 mar @ 12:55

SetPreventTransmitReason stupid fix

Uppdatering: 23 feb @ 18:12

Fix apc goalid not working

Uppdatering: 19 feb @ 19:01

no table.count
+ SetPreventTransmitReason drop-in replacement

Uppdatering: 18 feb @ 15:49

Prevent transmit library improvements

Uppdatering: 8 jan @ 12:07

Fix stupid in the note
Perimeter walls easier to snap

Uppdatering: 27 dec, 2024 @ 13:01

Fix perimeter wall

Uppdatering: 26 dec, 2024 @ 18:11

Err stomp

Uppdatering: 26 dec, 2024 @ 15:21

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now