Garry's Mod

Garry's Mod

Campaign Entities
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Update: Nov 19 @ 7:30pm

fix

Update: Aug 19 @ 4:21pm

Fix stupid

Update: Mar 9 @ 12:55pm

SetPreventTransmitReason stupid fix

Update: Feb 23 @ 6:12pm

Fix apc goalid not working

Update: Feb 19 @ 7:01pm

no table.count
+ SetPreventTransmitReason drop-in replacement

Update: Feb 18 @ 3:49pm

Prevent transmit library improvements

Update: Jan 8 @ 12:07pm

Fix stupid in the note
Perimeter walls easier to snap

Update: Dec 27, 2024 @ 1:01pm

Fix perimeter wall

Update: Dec 26, 2024 @ 6:11pm

Err stomp

Update: Dec 26, 2024 @ 3:21pm

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now