Garry's Mod
Campaign Entities
Se afișează 1-10 din 47 intrări
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Actualizare: 19 nov. @ 19:30

fix

Actualizare: 19 aug. @ 16:21

Fix stupid

Actualizare: 9 mart. @ 12:55

SetPreventTransmitReason stupid fix

Actualizare: 23 febr. @ 18:12

Fix apc goalid not working

Actualizare: 19 febr. @ 19:01

no table.count
+ SetPreventTransmitReason drop-in replacement

Actualizare: 18 febr. @ 15:49

Prevent transmit library improvements

Actualizare: 8 ian. @ 12:07

Fix stupid in the note
Perimeter walls easier to snap

Actualizare: 27 dec. 2024 @ 13:01

Fix perimeter wall

Actualizare: 26 dec. 2024 @ 18:11

Err stomp

Actualizare: 26 dec. 2024 @ 15:21

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now