Garry's Mod
Campaign Entities
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Aggiornamento: 19 nov, 19:30

fix

Aggiornamento: 19 ago, 16:21

Fix stupid

Aggiornamento: 9 mar, 12:55

SetPreventTransmitReason stupid fix

Aggiornamento: 23 feb, 18:12

Fix apc goalid not working

Aggiornamento: 19 feb, 19:01

no table.count
+ SetPreventTransmitReason drop-in replacement

Aggiornamento: 18 feb, 15:49

Prevent transmit library improvements

Aggiornamento: 8 gen, 12:07

Fix stupid in the note
Perimeter walls easier to snap

Aggiornamento: 27 dic 2024, 13:01

Fix perimeter wall

Aggiornamento: 26 dic 2024, 18:11

Err stomp

Aggiornamento: 26 dic 2024, 15:21

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now