Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded
Näytetään 51–60 / 164
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Päivitys: 27.11.2024 klo 6.15
tekijältä ChaosRobie

Version 1.9.6

  • Trees are now true to the vanilla map, not counting the edited and added areas. This will be most noticeable in Lustria, where the trees are back on top of mountains.

    Päivitys: 1.11.2024 klo 2.50
    tekijältä ChaosRobie

    Version 1.9.5b
    -start_pos max slots for the four hef gates set to 20, again to match Mixer

    Päivitys: 1.11.2024 klo 2.39
    tekijältä ChaosRobie

    Version 1.9.5a (possibly breaks save games)
    -Updated some start_pos slot templates to match Mixer
    -start_pos max slots for the three empire forts set to 20, again to match Mixer

    Päivitys: 24.9.2024 klo 14.51
    tekijältä ChaosRobie

    Version 1.9.4
    -Changed tilemap around cathay's canal, looks better now

    Päivitys: 13.9.2024 klo 15.13
    tekijältä ChaosRobie

    Version 1.9.3
    -Fixed Clan Skrat in start pos, again

    Päivitys: 10.9.2024 klo 4.52
    tekijältä ChaosRobie

    Version 1.9.2
    -Fixed the altar of spawns settlement issue

    Päivitys: 20.8.2024 klo 12.59
    tekijältä ChaosRobie

    Version 1.9.1b
    -Fixed syntax error. I hate lua.

    Päivitys: 20.8.2024 klo 12.50
    tekijältä ChaosRobie

    Version 1.9.1a
    -Fixed small thing with caravan script, you wouldn't have gotten any of the miscellaneous ancillaries as it was.

    Päivitys: 20.8.2024 klo 10.38
    tekijältä ChaosRobie

    Version 1.9.0b
    -Updated for game version 5.2
    -Updated start_pos, just adding the new rogue minor_cult faction
    -New vanilla Ivory Road stuff
    -Battle catchment changes
    -Added new Mixer slot templates for Empire Forts (primary/secondary), Great Bastion(primary/secondary), and Wef forests (just primary)

    Päivitys: 20.8.2024 klo 10.20
    tekijältä ChaosRobie

    Reverting to 1.8.0 so I can upload an older version.