Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded
Viser 51-60 af 164 forekomster
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Opdatering: 27. nov. 2024 kl. 6:15

Version 1.9.6

  • Trees are now true to the vanilla map, not counting the edited and added areas. This will be most noticeable in Lustria, where the trees are back on top of mountains.

    Opdatering: 1. nov. 2024 kl. 2:50

    Version 1.9.5b
    -start_pos max slots for the four hef gates set to 20, again to match Mixer

    Opdatering: 1. nov. 2024 kl. 2:39

    Version 1.9.5a (possibly breaks save games)
    -Updated some start_pos slot templates to match Mixer
    -start_pos max slots for the three empire forts set to 20, again to match Mixer

    Opdatering: 24. sep. 2024 kl. 14:51

    Version 1.9.4
    -Changed tilemap around cathay's canal, looks better now

    Opdatering: 13. sep. 2024 kl. 15:13

    Version 1.9.3
    -Fixed Clan Skrat in start pos, again

    Opdatering: 10. sep. 2024 kl. 4:52

    Version 1.9.2
    -Fixed the altar of spawns settlement issue

    Opdatering: 20. aug. 2024 kl. 12:59

    Version 1.9.1b
    -Fixed syntax error. I hate lua.

    Opdatering: 20. aug. 2024 kl. 12:50

    Version 1.9.1a
    -Fixed small thing with caravan script, you wouldn't have gotten any of the miscellaneous ancillaries as it was.

    Opdatering: 20. aug. 2024 kl. 10:38

    Version 1.9.0b
    -Updated for game version 5.2
    -Updated start_pos, just adding the new rogue minor_cult faction
    -New vanilla Ivory Road stuff
    -Battle catchment changes
    -Added new Mixer slot templates for Empire Forts (primary/secondary), Great Bastion(primary/secondary), and Wef forests (just primary)

    Opdatering: 20. aug. 2024 kl. 10:20

    Reverting to 1.8.0 so I can upload an older version.