Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Actualización: 21 NOV a las 2:11 p. m.

Changed:

- Uniforms now have no pockets when not equipped, as it is now in the main mod.

Actualización: 11 NOV a las 2:44 p. m.

Changed:

- Black Ops Rigging has extended grace period after equipping, as to help with laggier servers.

Actualización: 8 NOV a las 7:17 a. m.

Changed:

- Same general changes as base Enhanced Armaments

- Black-Ops Equipment, such as the Heavy Engagement Panels, require the Combat Rig to be worn, otherwise falling off the wearer.

Actualización: 30 SEP a las 2:35 p. m.

Fixed:

- Occult Combat Regalia now responds to Husk Symbiosis and Infection individually.

Actualización: 20 AGO a las 2:15 p. m.

Let's try this again.

Changed:

- See Previous Changelog

Actualización: 19 AGO a las 4:54 p. m.

Fixed:

- Renegade Chemthrower has a Combat Priority, set low for better or for worse.

Actualización: 9 AGO a las 11:29 a. m.

Fixed:

- Security job having higher health than other jobs.
Fixed it for EHA a while back, forgot to check this one, mb chief, I'll look into other patches in a minute.

Changed:

- Suppressed Weapons resound and resprites.

Actualización: 6 AGO a las 10:55 a. m.

John Enhanced Armaments time.

Resprited and resounded Coalition "Black Ops" weapons

Actualización: 3 JUL a las 5:19 p. m.

Changed:

- Reworked Prototype Assault Shotgun. Welcome Back.

Actualización: 19 JUN a las 1:17 p. m.

Fixed:

- Integrated scopes being fussy.

- Semi-Auto Rifle missing an integrated scope.