Barotrauma
Enhanced Armaments Fuel for the Fire Expansion
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Mis à jour le : 29 sept. 2023 à 12h14

Changed:

- Gave the Coalition Assault Shotgun a glow-up. No functional stats changed.

Mis à jour le : 24 sept. 2023 à 16h43

Minor little update

Changed:

- Black-Ops "Sapper" and "Heavy" equipment have been given more distinctiveness cosmetically.

Mis à jour le : 13 sept. 2023 à 15h59

Changed:

- Combat Helmet variants restatted to fit.

Added:

- (This is where the Combat Medic Uniform would be if SCP didn't beat me to it, but better it be on the main mod.)

Mis à jour le : 9 sept. 2023 à 11h53

Fixed:

- Spawn frequency of 10mm Magazines were way too high.

Mis à jour le : 7 sept. 2023 à 13h38

Fixed:

- Renegade Light Hand Cannon, Double-Barrel 8-Gauge, and both Leverguns are now able to be put on weapon holders.

Mis à jour le : 6 sept. 2023 à 13h27

Changed:

- 8-Gauge Shotshell is better at punching lighter armor, at the cost of it's damage being slightly reduced.

- 8-Gauge Slug deals more up-front damage in the form of lacerations, but is no longer a perfect piercer.

- 8-Gauge Stun now deals a minor Progressive Stun

Mis à jour le : 31 aout 2023 à 19h17

Tweaked:

- Sound Frequency from Prototype Rifle was too low for it's new sound.

Mis à jour le : 31 aout 2023 à 14h38

Sorry for the Back-to-back, had to release the new weapons with their placeholders to get the fix out faster.

Changed:

- New weapons given proper sound effects

Mis à jour le : 31 aout 2023 à 12h33

Added:

- 2 additional members to the Rifle tree, going Semi to (a slow) Auto.

Fixed:

- Some sound readjustments.

Mis à jour le : 18 aout 2023 à 15h51

Added:

- Black-Ops "Sapper" Set, Field Engineer/Explosives Disposal.

- Coalition Covert Combat Rifle to the Black-Ops kit.

- Admin Experience Book, Smoldered Journal.

Changes:

- Exoskeleton can stow Neurotrauma Surgery Tables

- Toolkit Recipe shift (Previously impossible to craft)