XCOM 2
A Requiem For Man: Gameplay Mutators
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Uppdatering: 23 aug, 2024 @ 11:38

Tweaked Dark Event Durations to be more consistent and tweaked the localization to better reflected the durations.

Uppdatering: 7 aug, 2024 @ 21:49

Reworked Counter XCOM Training significantly, Number of Reinforcement Drops reduced to 2 Squads of 4 Units, Sitrep no longer provides an Force Level Decrease but instead provides Extra Loot, and is limited to Crate Extraction and Supply Raid missions for basegame/CI.

Sitrep Force Level Requirement increased to Force Level 12 from Force Level 10. (LWOTC Mission Types this sitrep can spawn on are unchanged)

Elevated Aggression tweaked, slightly debugged, and can no longer activate before Force Level 13.

Uppdatering: 7 aug, 2024 @ 1:30

Fix for a horrendously typo'd UFOPedia entry.

Uppdatering: 6 aug, 2024 @ 23:04

Nerfed Counter XCOM Training somewhat, updated UFOPedia Entries for Requiems with more information and new artwork, courtesy of the ever lovely RustyDios!

Uppdatering: 4 aug, 2024 @ 20:36

Edge Case Bugfixes originating from a bad interaction with weird basegame code.

Uppdatering: 31 jul, 2024 @ 8:12

Update to patch a VERY Buggy interaction between Bioelectric Skin with my archenemies.. Doors.

Uppdatering: 30 jul, 2024 @ 21:33

Small typo fixes in localization and tweaked Sky branch perks slightly.

Uppdatering: 29 jul, 2024 @ 21:41

Minor bugfixes

Uppdatering: 28 jul, 2024 @ 7:15

Updated some icons courtesy of RustyDios, and further tweaks to Peacekeeper Hotline to prevent it from misbehaving

Uppdatering: 27 jul, 2024 @ 23:08

Added the Twelth Requiem, Blood. New UFOPedia Entry. Tweaked Peacekeeper Hotline Mechanics