XCOM 2
A Requiem For Man: Gameplay Mutators
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Update: 23 aug 2024 om 11:38

Tweaked Dark Event Durations to be more consistent and tweaked the localization to better reflected the durations.

Update: 7 aug 2024 om 21:49

Reworked Counter XCOM Training significantly, Number of Reinforcement Drops reduced to 2 Squads of 4 Units, Sitrep no longer provides an Force Level Decrease but instead provides Extra Loot, and is limited to Crate Extraction and Supply Raid missions for basegame/CI.

Sitrep Force Level Requirement increased to Force Level 12 from Force Level 10. (LWOTC Mission Types this sitrep can spawn on are unchanged)

Elevated Aggression tweaked, slightly debugged, and can no longer activate before Force Level 13.

Update: 7 aug 2024 om 1:30

Fix for a horrendously typo'd UFOPedia entry.

Update: 6 aug 2024 om 23:04

Nerfed Counter XCOM Training somewhat, updated UFOPedia Entries for Requiems with more information and new artwork, courtesy of the ever lovely RustyDios!

Update: 4 aug 2024 om 20:36

Edge Case Bugfixes originating from a bad interaction with weird basegame code.

Update: 31 jul 2024 om 8:12

Update to patch a VERY Buggy interaction between Bioelectric Skin with my archenemies.. Doors.

Update: 30 jul 2024 om 21:33

Small typo fixes in localization and tweaked Sky branch perks slightly.

Update: 29 jul 2024 om 21:41

Minor bugfixes

Update: 28 jul 2024 om 7:15

Updated some icons courtesy of RustyDios, and further tweaks to Peacekeeper Hotline to prevent it from misbehaving

Update: 27 jul 2024 om 23:08

Added the Twelth Requiem, Blood. New UFOPedia Entry. Tweaked Peacekeeper Hotline Mechanics