XCOM 2
A Requiem For Man: Gameplay Mutators
Ergebnisse 131–140 von 205
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Update: 23. Aug. 2024 um 11:38

Tweaked Dark Event Durations to be more consistent and tweaked the localization to better reflected the durations.

Update: 7. Aug. 2024 um 21:49

Reworked Counter XCOM Training significantly, Number of Reinforcement Drops reduced to 2 Squads of 4 Units, Sitrep no longer provides an Force Level Decrease but instead provides Extra Loot, and is limited to Crate Extraction and Supply Raid missions for basegame/CI.

Sitrep Force Level Requirement increased to Force Level 12 from Force Level 10. (LWOTC Mission Types this sitrep can spawn on are unchanged)

Elevated Aggression tweaked, slightly debugged, and can no longer activate before Force Level 13.

Update: 7. Aug. 2024 um 1:30

Fix for a horrendously typo'd UFOPedia entry.

Update: 6. Aug. 2024 um 23:04

Nerfed Counter XCOM Training somewhat, updated UFOPedia Entries for Requiems with more information and new artwork, courtesy of the ever lovely RustyDios!

Update: 4. Aug. 2024 um 20:36

Edge Case Bugfixes originating from a bad interaction with weird basegame code.

Update: 31. Jul. 2024 um 8:12

Update to patch a VERY Buggy interaction between Bioelectric Skin with my archenemies.. Doors.

Update: 30. Jul. 2024 um 21:33

Small typo fixes in localization and tweaked Sky branch perks slightly.

Update: 29. Jul. 2024 um 21:41

Minor bugfixes

Update: 28. Jul. 2024 um 7:15

Updated some icons courtesy of RustyDios, and further tweaks to Peacekeeper Hotline to prevent it from misbehaving

Update: 27. Jul. 2024 um 23:08

Added the Twelth Requiem, Blood. New UFOPedia Entry. Tweaked Peacekeeper Hotline Mechanics