Garry's Mod
Custom Loadout
Hiển thị 51-60 trong 63 mục
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Cập nhật: 10 Thg01, 2022 @ 6:32pm

- Take results of the 'PlayerGiveSWEP'[wiki.facepunch.com] before giving a weapon
- Found a better way to check if a weapon is available for users without messing up some addons (like TFA and VJBase)
- Only list Half-Life: Source weapons if that game is mounted

Cập nhật: 31 Thg12, 2021 @ 6:05pm

- Fixed a typo on the code related to Builder-X

Cập nhật: 31 Thg12, 2021 @ 7:39am

- (Builder-X) Do not apply the loadout if a player is on Build mode

Cập nhật: 17 Thg12, 2021 @ 10:01pm

None Provided

Cập nhật: 17 Thg12, 2021 @ 9:53pm

- Fixed a huge mistake related to URS

Cập nhật: 13 Thg12, 2021 @ 9:02am

- Added compatibility with WUMA

Cập nhật: 13 Thg12, 2021 @ 7:13am

- Slightly improved UI
- Now you can change how much primary ammo you want to have (It is still limited by the server's custom_loadout_ammo_primary convar)

Cập nhật: 10 Thg12, 2021 @ 6:15pm

- Fixed typo
- Added weapons from Half-Life: Source
- Added a console command: loadout_open
- More safety checks against tampering on the save file
- After giving weapons, select the last weapon on the loadout

- Improved the loadout window
- Loadout window is resizable now
- Only allow one instance of the loadout window to be visible at once

Cập nhật: 9 Thg12, 2021 @ 8:03am

- Strip ammo before applying a loadout to prevent stacking
- Added new console variables for server operators: custom_loadout_ammo_primary and custom_loadout_ammo_secondary

Cập nhật: 8 Thg12, 2021 @ 8:18am

- Fixed a issue on single player where some weapons were not being given, and the loadout was not being applied on spawn at all