Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
Mostrando 1-10 de 34 aportaciones
< 1  2  3  4 >
Actualización: 4 NOV 2023 a las 21:07

Actualización: 8 FEB 2023 a las 9:55

Actualización: 2 MAY 2022 a las 15:38

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Actualización: 19 ABR 2022 a las 14:16

Fixes:
- Removed chat messages that I accidentally left in around hordes

Actualización: 18 ABR 2022 a las 17:40

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Actualización: 30 MAR 2022 a las 19:48

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Actualización: 29 MAR 2022 a las 22:56

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Actualización: 10 DIC 2021 a las 10:44

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Actualización: 10 DIC 2021 a las 10:26

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Actualización: 10 NOV 2021 a las 20:27

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"