Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
Wyświetlanie 1-10 z 34 pozycji
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Aktualizacja: 4 listopada 2023 o godz. 21:07
twórca: Prismism

Aktualizacja: 8 lutego 2023 o godz. 9:55

Aktualizacja: 2 maja 2022 o godz. 15:38

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Aktualizacja: 19 kwietnia 2022 o godz. 14:16

Fixes:
- Removed chat messages that I accidentally left in around hordes

Aktualizacja: 18 kwietnia 2022 o godz. 17:40

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Aktualizacja: 30 marca 2022 o godz. 19:48

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Aktualizacja: 29 marca 2022 o godz. 22:56

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Aktualizacja: 10 grudnia 2021 o godz. 10:44

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Aktualizacja: 10 grudnia 2021 o godz. 10:26

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Aktualizacja: 10 listopada 2021 o godz. 20:27

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"