Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
Exibindo entradas 1–10 de 34
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Atualização: 4/nov./2023 às 21:07

Atualização: 8/fev./2023 às 9:55

Atualização: 2/mai./2022 às 15:38

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Atualização: 19/abr./2022 às 14:16

Fixes:
- Removed chat messages that I accidentally left in around hordes

Atualização: 18/abr./2022 às 17:40

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Atualização: 30/mar./2022 às 19:48

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Atualização: 29/mar./2022 às 22:56

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Atualização: 10/dez./2021 às 10:44

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Atualização: 10/dez./2021 às 10:26

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Atualização: 10/nov./2021 às 20:27

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"