Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
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Actualización: 4 NOV 2023 a las 9:07 p. m.

Actualización: 8 FEB 2023 a las 9:55 a. m.

Actualización: 2 MAY 2022 a las 3:38 p. m.

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Actualización: 19 ABR 2022 a las 2:16 p. m.

Fixes:
- Removed chat messages that I accidentally left in around hordes

Actualización: 18 ABR 2022 a las 5:40 p. m.

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Actualización: 30 MAR 2022 a las 7:48 p. m.

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Actualización: 29 MAR 2022 a las 10:56 p. m.

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Actualización: 10 DIC 2021 a las 10:44 a. m.

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Actualización: 10 DIC 2021 a las 10:26 a. m.

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Actualización: 10 NOV 2021 a las 8:27 p. m.

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"