Garry's Mod

Garry's Mod

Lua Patcher
Viser 41–50 av 63 bidrag
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Oppdatering: 1. juli 2023 @ 3.45

Version 2.0.0

Errors are logged more often, if console logs are enabled
Changed Entity overrides to invoke IsValid instead of directly comparing to NULL
ENTITY:GetEnemy on NULL now returns nil
ENTITY:SetPhysicsAttacker now no-ops when no player is provided
CTAKEDAMAGEINFO:SetInflictor no longer errors on NULL argument

Oppdatering: 5. juni 2023 @ 1.32

Version 1.9.1

Fixed IGModAudioChannel:Stop() causing errors when called multiple times

Oppdatering: 26. mai 2023 @ 5.14

Version 1.9.0

lua_repair_logging ConVar is now 0 by default
Fixed NULL:LookupAttachment raising error
Fixed NULL PhysObjects causing an error when attempting to be awakened
Fixed input.IsKeyDown with nil argument
Fixed IsConCommandBlocked being called with nil argument

Oppdatering: 18. mars 2023 @ 8.31

Version 1.8.5

ents.FindInSphere no longer errors on missing arguments

Oppdatering: 8. feb. 2023 @ 1.05

Version 1.8.4

Vectors can now be multiplied or divided by other vectors

Oppdatering: 14. jan. 2023 @ 8.32

Version 1.8.3

PLAYER:GetCurrentCommand() no longer errors outside of prediction

Oppdatering: 22. des. 2022 @ 6.15

Version 1.8.2

Fixed error caused by invalid number metatable
Fixed IsValid(string) returning true instead of false

Oppdatering: 19. des. 2022 @ 18.27

Version 1.8.0

Prevented errors are now logged to console

Oppdatering: 13. aug. 2022 @ 23.59

Version 1.7.1

Patched CLuaEmitter:Add() to check if CLuaEmitter is not NULL

Oppdatering: 7. aug. 2022 @ 21.05

Version 1.7.0

Addon now blocks all blocked commands from Lua regardless of context, possibly to excess