Garry's Mod

Garry's Mod

Lua Patcher
Menampilkan41-50 dari 63 kiriman
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Pembaruan: 1 Jul 2023 @ 3:45am

Version 2.0.0

Errors are logged more often, if console logs are enabled
Changed Entity overrides to invoke IsValid instead of directly comparing to NULL
ENTITY:GetEnemy on NULL now returns nil
ENTITY:SetPhysicsAttacker now no-ops when no player is provided
CTAKEDAMAGEINFO:SetInflictor no longer errors on NULL argument

Pembaruan: 5 Jun 2023 @ 1:32am

Version 1.9.1

Fixed IGModAudioChannel:Stop() causing errors when called multiple times

Pembaruan: 26 Mei 2023 @ 5:14am

Version 1.9.0

lua_repair_logging ConVar is now 0 by default
Fixed NULL:LookupAttachment raising error
Fixed NULL PhysObjects causing an error when attempting to be awakened
Fixed input.IsKeyDown with nil argument
Fixed IsConCommandBlocked being called with nil argument

Pembaruan: 18 Mar 2023 @ 8:31am

Version 1.8.5

ents.FindInSphere no longer errors on missing arguments

Pembaruan: 8 Feb 2023 @ 1:05am

Version 1.8.4

Vectors can now be multiplied or divided by other vectors

Pembaruan: 14 Jan 2023 @ 8:32am

Version 1.8.3

PLAYER:GetCurrentCommand() no longer errors outside of prediction

Pembaruan: 22 Des 2022 @ 6:15am

Version 1.8.2

Fixed error caused by invalid number metatable
Fixed IsValid(string) returning true instead of false

Pembaruan: 19 Des 2022 @ 6:27pm

Version 1.8.0

Prevented errors are now logged to console

Pembaruan: 13 Agu 2022 @ 11:59pm

Version 1.7.1

Patched CLuaEmitter:Add() to check if CLuaEmitter is not NULL

Pembaruan: 7 Agu 2022 @ 9:05pm

Version 1.7.0

Addon now blocks all blocked commands from Lua regardless of context, possibly to excess