Garry's Mod

Garry's Mod

Lua Patcher
Näytetään 41–50 / 63
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Päivitys: 1.7.2023 klo 3.45

Version 2.0.0

Errors are logged more often, if console logs are enabled
Changed Entity overrides to invoke IsValid instead of directly comparing to NULL
ENTITY:GetEnemy on NULL now returns nil
ENTITY:SetPhysicsAttacker now no-ops when no player is provided
CTAKEDAMAGEINFO:SetInflictor no longer errors on NULL argument

Päivitys: 5.6.2023 klo 1.32

Version 1.9.1

Fixed IGModAudioChannel:Stop() causing errors when called multiple times

Päivitys: 26.5.2023 klo 5.14

Version 1.9.0

lua_repair_logging ConVar is now 0 by default
Fixed NULL:LookupAttachment raising error
Fixed NULL PhysObjects causing an error when attempting to be awakened
Fixed input.IsKeyDown with nil argument
Fixed IsConCommandBlocked being called with nil argument

Päivitys: 18.3.2023 klo 8.31

Version 1.8.5

ents.FindInSphere no longer errors on missing arguments

Päivitys: 8.2.2023 klo 1.05

Version 1.8.4

Vectors can now be multiplied or divided by other vectors

Päivitys: 14.1.2023 klo 8.32

Version 1.8.3

PLAYER:GetCurrentCommand() no longer errors outside of prediction

Päivitys: 22.12.2022 klo 6.15

Version 1.8.2

Fixed error caused by invalid number metatable
Fixed IsValid(string) returning true instead of false

Päivitys: 19.12.2022 klo 18.27

Version 1.8.0

Prevented errors are now logged to console

Päivitys: 13.8.2022 klo 23.59

Version 1.7.1

Patched CLuaEmitter:Add() to check if CLuaEmitter is not NULL

Päivitys: 7.8.2022 klo 21.05

Version 1.7.0

Addon now blocks all blocked commands from Lua regardless of context, possibly to excess