Arma 3
S & S
Mostrando 21-30 de 97 aportaciones
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Actualización: 9 MAR 2022 a las 16:04

- adjusted facewear randomisation values
- adjusted allowedfacewear values on certain headgear
- adjusted identitytypes

Actualización: 18 FEB 2022 a las 12:59

- fixed rigging issues on m56 gear over 3/4 collar vest
- added casual clothing (flannels, jeans)
- added Dutch web gear (1952-58 pattern velduitrusting, mixed with other gear, i am no expert on this iirc this setup is used since 60s - 80s)

Actualización: 1 DIC 2021 a las 7:12

- fixed broken rigging on french rollsleeve uniforms
- updated and fixed several broken new wave expansion assets (such as missing proxies and hand texure issues)
- several non-functioning editor units set to hidden

Actualización: 30 NOV 2021 a las 19:59

- fixed incorrect thermal maps for arvn uniforms
- several model fixes and updates for NW expansion

Actualización: 29 NOV 2021 a las 12:07

- added additional tcu texture variations
- model cfg fixes

Actualización: 29 NOV 2021 a las 11:47

- added beo gam uniforms (ARVN cut) and boonie hats
- added highland erdl boonie hats
- added French faction assets (uniforma F1, Casque M51, MAS webbing) by Justin N., will not receive further updates. other than bugfixe

Actualización: 4 NOV 2021 a las 15:13

- added nomex gloves (facewear/NVO)
- added TCUs and OG107s with nomex gloves

Actualización: 1 NOV 2021 a las 14:45

- minor fixes within some models that are barely noticable

Actualización: 27 OCT 2021 a las 11:14

transparency!
update merely to organise a lot of file structure for simc_uaf_81/88 sub-prodzekt, finalisation of to-be-included assets

Actualización: 27 OCT 2021 a las 0:56

- added black boonie hats
- restructured pbo files for uaf_81 prodzekt
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