Arma 3
S & S
Viser 21–30 av 97 bidrag
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Oppdatering: 9. mars 2022 @ 16.04

- adjusted facewear randomisation values
- adjusted allowedfacewear values on certain headgear
- adjusted identitytypes

Oppdatering: 18. feb. 2022 @ 12.59

- fixed rigging issues on m56 gear over 3/4 collar vest
- added casual clothing (flannels, jeans)
- added Dutch web gear (1952-58 pattern velduitrusting, mixed with other gear, i am no expert on this iirc this setup is used since 60s - 80s)

Oppdatering: 1. des. 2021 @ 7.12

- fixed broken rigging on french rollsleeve uniforms
- updated and fixed several broken new wave expansion assets (such as missing proxies and hand texure issues)
- several non-functioning editor units set to hidden

Oppdatering: 30. nov. 2021 @ 19.59

- fixed incorrect thermal maps for arvn uniforms
- several model fixes and updates for NW expansion

Oppdatering: 29. nov. 2021 @ 12.07

- added additional tcu texture variations
- model cfg fixes

Oppdatering: 29. nov. 2021 @ 11.47

- added beo gam uniforms (ARVN cut) and boonie hats
- added highland erdl boonie hats
- added French faction assets (uniforma F1, Casque M51, MAS webbing) by Justin N., will not receive further updates. other than bugfixe

Oppdatering: 4. nov. 2021 @ 15.13

- added nomex gloves (facewear/NVO)
- added TCUs and OG107s with nomex gloves

Oppdatering: 1. nov. 2021 @ 14.45

- minor fixes within some models that are barely noticable

Oppdatering: 27. okt. 2021 @ 11.14

transparency!
update merely to organise a lot of file structure for simc_uaf_81/88 sub-prodzekt, finalisation of to-be-included assets

Oppdatering: 27. okt. 2021 @ 0.56

- added black boonie hats
- restructured pbo files for uaf_81 prodzekt
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