Arma 3
S & S
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Update: 9 mrt 2022 om 16:04

- adjusted facewear randomisation values
- adjusted allowedfacewear values on certain headgear
- adjusted identitytypes

Update: 18 feb 2022 om 12:59

- fixed rigging issues on m56 gear over 3/4 collar vest
- added casual clothing (flannels, jeans)
- added Dutch web gear (1952-58 pattern velduitrusting, mixed with other gear, i am no expert on this iirc this setup is used since 60s - 80s)

Update: 1 dec 2021 om 7:12

- fixed broken rigging on french rollsleeve uniforms
- updated and fixed several broken new wave expansion assets (such as missing proxies and hand texure issues)
- several non-functioning editor units set to hidden

Update: 30 nov 2021 om 19:59

- fixed incorrect thermal maps for arvn uniforms
- several model fixes and updates for NW expansion

Update: 29 nov 2021 om 12:07

- added additional tcu texture variations
- model cfg fixes

Update: 29 nov 2021 om 11:47

- added beo gam uniforms (ARVN cut) and boonie hats
- added highland erdl boonie hats
- added French faction assets (uniforma F1, Casque M51, MAS webbing) by Justin N., will not receive further updates. other than bugfixe

Update: 4 nov 2021 om 15:13

- added nomex gloves (facewear/NVO)
- added TCUs and OG107s with nomex gloves

Update: 1 nov 2021 om 14:45

- minor fixes within some models that are barely noticable

Update: 27 okt 2021 om 11:14

transparency!
update merely to organise a lot of file structure for simc_uaf_81/88 sub-prodzekt, finalisation of to-be-included assets

Update: 27 okt 2021 om 0:56

- added black boonie hats
- restructured pbo files for uaf_81 prodzekt
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