Stellaris
Planetary Diversity - Unique Worlds
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Actualización: 14 SEP 2021 a las 9:12 a. m.

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

Actualización: 4 SEP 2021 a las 11:40 p. m.

- Fixed an issue with Crucible Arc Sites Spawning

Actualización: 3 SEP 2021 a las 5:47 p. m.

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Actualización: 30 JUL 2021 a las 7:41 p. m.

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Actualización: 30 JUN 2021 a las 9:40 p. m.

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

Actualización: 15 ABR 2021 a las 6:32 p. m.

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

Actualización: 29 OCT 2020 a las 10:09 a. m.

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

Actualización: 15 SEP 2020 a las 7:09 p. m.

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

Actualización: 19 JUL 2020 a las 12:04 p. m.

- Fixed small bug with the Techno-Organic system

Actualización: 14 JUN 2020 a las 10:29 p. m.

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds