Stellaris
Planetary Diversity - Unique Worlds
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Mis à jour le : 14 sept. 2021 à 9h12

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

Mis à jour le : 4 sept. 2021 à 23h40

- Fixed an issue with Crucible Arc Sites Spawning

Mis à jour le : 3 sept. 2021 à 17h47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Mis à jour le : 30 juil. 2021 à 19h41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Mis à jour le : 30 juin 2021 à 21h40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

Mis à jour le : 15 avr. 2021 à 18h32

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

Mis à jour le : 29 oct. 2020 à 10h09

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

Mis à jour le : 15 sept. 2020 à 19h09

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

Mis à jour le : 19 juil. 2020 à 12h04

- Fixed small bug with the Techno-Organic system

Mis à jour le : 14 juin 2020 à 22h29

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds