Stellaris
Planetary Diversity - Unique Worlds
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Güncelleme: 14 Eyl 2021 @ 9:12

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

Güncelleme: 4 Eyl 2021 @ 23:40

- Fixed an issue with Crucible Arc Sites Spawning

Güncelleme: 3 Eyl 2021 @ 17:47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Güncelleme: 30 Tem 2021 @ 19:41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Güncelleme: 30 Haz 2021 @ 21:40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

Güncelleme: 15 Nis 2021 @ 18:32

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

Güncelleme: 29 Eki 2020 @ 10:09

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

Güncelleme: 15 Eyl 2020 @ 19:09

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

Güncelleme: 19 Tem 2020 @ 12:04

- Fixed small bug with the Techno-Organic system

Güncelleme: 14 Haz 2020 @ 22:29

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds