Garry's Mod
Easy Bonemerge Tool
Hiển thị 1-10 trong 28 mục
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Cập nhật: 22 Thg03, 2024 @ 5:09pm
bởi Rubat

* Bonemerged props now support submaterials by default.

Cập nhật: 13 Thg03, 2023 @ 1:46pm

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Cập nhật: 2 Thg09, 2022 @ 1:00pm

Added integration with Easy Bodygroup Tool

Cập nhật: 1 Thg09, 2022 @ 1:22pm

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Cập nhật: 28 Thg08, 2022 @ 8:17am

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Cập nhật: 11 Thg08, 2022 @ 12:11pm

Fixed bone merged entities duplicating on bone merge

Cập nhật: 24 Thg09, 2021 @ 12:58pm

* Fixes for effects bonemerged to effects not working correctly after duplication

Cập nhật: 13 Thg07, 2020 @ 2:55pm

*Fixed invalid bones counting as shared bones by the compatibility checker

Cập nhật: 8 Thg09, 2019 @ 9:32am

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Cập nhật: 3 Thg04, 2018 @ 8:22am

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.