Garry's Mod
Easy Bonemerge Tool
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Обновление: 22 март 2024 в 17:09
от Rubat

* Bonemerged props now support submaterials by default.

Обновление: 13 март 2023 в 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Обновление: 2 септ. 2022 в 13:00

Added integration with Easy Bodygroup Tool

Обновление: 1 септ. 2022 в 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Обновление: 28 авг. 2022 в 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Обновление: 11 авг. 2022 в 12:11

Fixed bone merged entities duplicating on bone merge

Обновление: 24 септ. 2021 в 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Обновление: 13 юли 2020 в 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Обновление: 8 септ. 2019 в 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Обновление: 3 апр. 2018 в 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.