Garry's Mod
Easy Bonemerge Tool
Показані результати 1–10 із 28
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Оновлено: 22 берез. 2024 о 17:09
автор: Rubat

* Bonemerged props now support submaterials by default.

Оновлено: 13 берез. 2023 о 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Оновлено: 2 верес. 2022 о 13:00

Added integration with Easy Bodygroup Tool

Оновлено: 1 верес. 2022 о 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Оновлено: 28 серп. 2022 о 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Оновлено: 11 серп. 2022 о 12:11

Fixed bone merged entities duplicating on bone merge

Оновлено: 24 верес. 2021 о 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Оновлено: 13 лип. 2020 о 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Оновлено: 8 верес. 2019 о 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Оновлено: 3 квіт. 2018 о 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.