Garry's Mod
Easy Bonemerge Tool
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更新:2024年3月22日 @ 17時09分
更新者:Rubat

* Bonemerged props now support submaterials by default.

更新:2023年3月13日 @ 13時46分

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

更新:2022年9月2日 @ 13時00分

Added integration with Easy Bodygroup Tool

更新:2022年9月1日 @ 13時22分

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

更新:2022年8月28日 @ 8時17分

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

更新:2022年8月11日 @ 12時11分

Fixed bone merged entities duplicating on bone merge

更新:2021年9月24日 @ 12時58分

* Fixes for effects bonemerged to effects not working correctly after duplication

更新:2020年7月13日 @ 14時55分

*Fixed invalid bones counting as shared bones by the compatibility checker

更新:2019年9月8日 @ 9時32分

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

更新:2018年4月3日 @ 8時22分

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.