Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
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Mis à jour le : 6 nov. 2020 à 20h55

Mis à jour le : 6 nov. 2020 à 18h37

Trait Added:
-- "Stoner" (4 points)
Characters with this trait do not get sleepy or hungry from smoking pot.

Balance Changes:
-- Spliffs now make characters without the "Smoker" trait feel sick, but only half as much as tobacco by itself
-- Spliffs now make characters without the "Stoner" trait feel sleepy and hungry, but only by half as much as pot by itself

Mis à jour le : 26 aout 2020 à 12h17

Bongs, pipes, rolling papers, and joints/spliffs may now spawn in police lockups.

Mis à jour le : 25 aout 2020 à 10h51

Adjusted police station storage spawn slightly

Mis à jour le : 25 aout 2020 à 10h40

Added police station spawns

Mis à jour le : 4 juin 2019 à 13h35

BUG FIX:
Fixed the bug from the previous change that kept plants from growing.

Mis à jour le : 29 mai 2019 à 13h28

BUG FIXES:
Fixed the "Proteins" property for food items where it was mispelled to "Protein."

Mis à jour le : 29 mai 2019 à 10h40

BUG FIX:
The mod will now check to see if NeverRot is enabled before running NeverRot code.

Mis à jour le : 29 mai 2019 à 8h51

BUG FIXES:
NeverRot was added to the Farming code as this mod overwrites that one's functionality. A conditional branch to check for NeverRot being enabled has been added to the "to-do" list of future additions, but for now the mod also has NeverRot's code mixed in.

BALANCE CHANGES:
Carton of Cigarette spawn rates have been nerfed upon request. If people feel this nerf was too severe, it may be bumped up a little in the future.

Mis à jour le : 23 mai 2019 à 23h26

BALANCE CHANGES:
* All smoked cannabis products now relieve pain.
* Added loot spawn locations for joints and spliffs.
* Added loot spawns in vehicles.
** There is now a small chance to find a drug dealer's stash inside a car (Lots of weed!).