Project Zomboid
jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
กำลังแสดง 81-90 จาก 118 รายการ
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อัปเดต: 6 พ.ย. 2020 @ 8: 55pm

อัปเดต: 6 พ.ย. 2020 @ 6: 37pm

Trait Added:
-- "Stoner" (4 points)
Characters with this trait do not get sleepy or hungry from smoking pot.

Balance Changes:
-- Spliffs now make characters without the "Smoker" trait feel sick, but only half as much as tobacco by itself
-- Spliffs now make characters without the "Stoner" trait feel sleepy and hungry, but only by half as much as pot by itself

อัปเดต: 26 ส.ค. 2020 @ 12: 17pm

Bongs, pipes, rolling papers, and joints/spliffs may now spawn in police lockups.

อัปเดต: 25 ส.ค. 2020 @ 10: 51am

Adjusted police station storage spawn slightly

อัปเดต: 25 ส.ค. 2020 @ 10: 40am

Added police station spawns

อัปเดต: 4 มิ.ย. 2019 @ 1: 35pm

BUG FIX:
Fixed the bug from the previous change that kept plants from growing.

อัปเดต: 29 พ.ค. 2019 @ 1: 28pm

BUG FIXES:
Fixed the "Proteins" property for food items where it was mispelled to "Protein."

อัปเดต: 29 พ.ค. 2019 @ 10: 40am

BUG FIX:
The mod will now check to see if NeverRot is enabled before running NeverRot code.

อัปเดต: 29 พ.ค. 2019 @ 8: 51am

BUG FIXES:
NeverRot was added to the Farming code as this mod overwrites that one's functionality. A conditional branch to check for NeverRot being enabled has been added to the "to-do" list of future additions, but for now the mod also has NeverRot's code mixed in.

BALANCE CHANGES:
Carton of Cigarette spawn rates have been nerfed upon request. If people feel this nerf was too severe, it may be bumped up a little in the future.

อัปเดต: 23 พ.ค. 2019 @ 11: 26pm

BALANCE CHANGES:
* All smoked cannabis products now relieve pain.
* Added loot spawn locations for joints and spliffs.
* Added loot spawns in vehicles.
** There is now a small chance to find a drug dealer's stash inside a car (Lots of weed!).