Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
118件中 81-90 を表示
< 1 ... 7  8  9  10  11  12 >
更新:2020年11月6日 @ 20時55分

更新:2020年11月6日 @ 18時37分

Trait Added:
-- "Stoner" (4 points)
Characters with this trait do not get sleepy or hungry from smoking pot.

Balance Changes:
-- Spliffs now make characters without the "Smoker" trait feel sick, but only half as much as tobacco by itself
-- Spliffs now make characters without the "Stoner" trait feel sleepy and hungry, but only by half as much as pot by itself

更新:2020年8月26日 @ 12時17分

Bongs, pipes, rolling papers, and joints/spliffs may now spawn in police lockups.

更新:2020年8月25日 @ 10時51分

Adjusted police station storage spawn slightly

更新:2020年8月25日 @ 10時40分

Added police station spawns

更新:2019年6月4日 @ 13時35分

BUG FIX:
Fixed the bug from the previous change that kept plants from growing.

更新:2019年5月29日 @ 13時28分

BUG FIXES:
Fixed the "Proteins" property for food items where it was mispelled to "Protein."

更新:2019年5月29日 @ 10時40分

BUG FIX:
The mod will now check to see if NeverRot is enabled before running NeverRot code.

更新:2019年5月29日 @ 8時51分

BUG FIXES:
NeverRot was added to the Farming code as this mod overwrites that one's functionality. A conditional branch to check for NeverRot being enabled has been added to the "to-do" list of future additions, but for now the mod also has NeverRot's code mixed in.

BALANCE CHANGES:
Carton of Cigarette spawn rates have been nerfed upon request. If people feel this nerf was too severe, it may be bumped up a little in the future.

更新:2019年5月23日 @ 23時26分

BALANCE CHANGES:
* All smoked cannabis products now relieve pain.
* Added loot spawn locations for joints and spliffs.
* Added loot spawns in vehicles.
** There is now a small chance to find a drug dealer's stash inside a car (Lots of weed!).