Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
Affichage des entrées 71-80 sur 118
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Mis à jour le : 25 nov. 2020 à 14h10

Mis à jour le : 25 nov. 2020 à 2h21

Mis à jour le : 24 nov. 2020 à 21h08

*Fixed bug related to Addiction Mod
*Changed how Cigarette Cartons work
*Introduced Pack of Cigarettes

Mis à jour le : 15 nov. 2020 à 18h21

BALANCE CHANGES:
* Addiction Mod -- changed the logic that calculates the "scale" of a stoner's weed usage.

Mis à jour le : 12 nov. 2020 à 17h15

* Fixed lack of cannabis and tobacco spawns for Build 41

Mis à jour le : 12 nov. 2020 à 14h33

FARMING:
--added unique sprites for cannabis and tobacco. may be changed later.

EXPANSION:
--introducing the Addiction Mod: players can now gain and lose the "Smoker" or "Stoner" traits in-game, depending on how regularly they smoke either tobacco or cannabis.

Mis à jour le : 10 nov. 2020 à 18h39

Balance changes:
-- Players with the "Stoner" trait now need to smoke more for the same effect that non-stoners get. "Lucky" and "Unlucky" traits adjust the extent of this effect.
-- "Stoner" trait is now worth 2 points to reflect this change.
-- Joints, Spliffs, Weed Bongs, and Weed Pipes all show the minimum change in Boredom, Unhappiness, and Stress in the item window (i.e.: what a player with "Stoner" and "Unlucky" would receive from smoking it).

Mis à jour le : 9 nov. 2020 à 17h07

* Fixed missing cig bug for Build 41. The same animation now plays when smoking joints and spliffs.

Mis à jour le : 6 nov. 2020 à 21h30

*Now works with Build 41

Mis à jour le : 6 nov. 2020 à 21h13