Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
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Aggiornamento: 25 nov 2020, 14:10

Aggiornamento: 25 nov 2020, 2:21

Aggiornamento: 24 nov 2020, 21:08

*Fixed bug related to Addiction Mod
*Changed how Cigarette Cartons work
*Introduced Pack of Cigarettes

Aggiornamento: 15 nov 2020, 18:21

BALANCE CHANGES:
* Addiction Mod -- changed the logic that calculates the "scale" of a stoner's weed usage.

Aggiornamento: 12 nov 2020, 17:15

* Fixed lack of cannabis and tobacco spawns for Build 41

Aggiornamento: 12 nov 2020, 14:33

FARMING:
--added unique sprites for cannabis and tobacco. may be changed later.

EXPANSION:
--introducing the Addiction Mod: players can now gain and lose the "Smoker" or "Stoner" traits in-game, depending on how regularly they smoke either tobacco or cannabis.

Aggiornamento: 10 nov 2020, 18:39

Balance changes:
-- Players with the "Stoner" trait now need to smoke more for the same effect that non-stoners get. "Lucky" and "Unlucky" traits adjust the extent of this effect.
-- "Stoner" trait is now worth 2 points to reflect this change.
-- Joints, Spliffs, Weed Bongs, and Weed Pipes all show the minimum change in Boredom, Unhappiness, and Stress in the item window (i.e.: what a player with "Stoner" and "Unlucky" would receive from smoking it).

Aggiornamento: 9 nov 2020, 17:07

* Fixed missing cig bug for Build 41. The same animation now plays when smoking joints and spliffs.

Aggiornamento: 6 nov 2020, 21:30

*Now works with Build 41

Aggiornamento: 6 nov 2020, 21:13