Space Engineers

Space Engineers

Modular Encounters Systems
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Opdatering: 29. aug. 2019 kl. 14:59

- Added fix to EconomyHelper.InitStoreBlocks() to handle ATM block which was likely causing crashes from previous versions.

Opdatering: 29. aug. 2019 kl. 13:46

- Isolated crash in EconomyHelper.InitStoreBlocks
- Added Additional Logging to Diagnose Above Issue.

Opdatering: 28. aug. 2019 kl. 14:46

- Fixed the FactionOwner tag Nobody - again.
- ....Please don't break again..

Opdatering: 28. aug. 2019 kl. 10:21

- Fixed crash with Planetary Cargo Ships trying to retrieve CurrentWaypoint from Remote Control Block (switched to pulling waypoint from ObjectBuilder instead of API property which seemed to cause crash for unknown reasons)

Opdatering: 27. aug. 2019 kl. 18:09

- Added process to re-enable movement in Space Cargo Ships if they get stopped near Trade Stations
- Fixed issue with Space Cargo Ships and Autopilot Pausing
- Fixed issue with assigning Nobody Ownership to SpawnGroups
- Cargo Ships that Pause Autopilot will only do so near players with non-hostile reputation.
- Added Tags to Re-Color and Re-Skin grids (documentation update pending).

Opdatering: 23. aug. 2019 kl. 3:59

- Fixed Loop in Economy Item Calculation Started Crashing On Startup with some mods (Energy Shields, Daily Needs Survival, etc).

Opdatering: 22. aug. 2019 kl. 15:44

- Added temporary fix for strange Energy Shields mod interaction / crash

Opdatering: 22. aug. 2019 kl. 10:35

- Added Several New Features to Utilize Economy Features in update 1.192
- SpawnGroups can now Initialize Store Blocks, Spawn based on player Reputation or Credits, and More!
- Changed system that reads if a Faction is NPC Only to address some issues with the IsEveryoneNPC check IMyFaction uses
- Documented Admin and Modders Guide with all changes.

Opdatering: 31. juli 2019 kl. 12:44

- Modified Despawn System in attempt to address server crash when despawning grid containing subgrids.

Opdatering: 23. juli 2019 kl. 10:43

Tweaked Drone Behaviors File Settings