Space Engineers

Space Engineers

Modular Encounters Systems
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更新:2019年9月7日 @ 6時17分

- Fixed issue with Economy NPC Stations Despawning By Cleanup

更新:2019年8月29日 @ 14時59分

- Added fix to EconomyHelper.InitStoreBlocks() to handle ATM block which was likely causing crashes from previous versions.

更新:2019年8月29日 @ 13時46分

- Isolated crash in EconomyHelper.InitStoreBlocks
- Added Additional Logging to Diagnose Above Issue.

更新:2019年8月28日 @ 14時46分

- Fixed the FactionOwner tag Nobody - again.
- ....Please don't break again..

更新:2019年8月28日 @ 10時21分

- Fixed crash with Planetary Cargo Ships trying to retrieve CurrentWaypoint from Remote Control Block (switched to pulling waypoint from ObjectBuilder instead of API property which seemed to cause crash for unknown reasons)

更新:2019年8月27日 @ 18時09分

- Added process to re-enable movement in Space Cargo Ships if they get stopped near Trade Stations
- Fixed issue with Space Cargo Ships and Autopilot Pausing
- Fixed issue with assigning Nobody Ownership to SpawnGroups
- Cargo Ships that Pause Autopilot will only do so near players with non-hostile reputation.
- Added Tags to Re-Color and Re-Skin grids (documentation update pending).

更新:2019年8月23日 @ 3時59分

- Fixed Loop in Economy Item Calculation Started Crashing On Startup with some mods (Energy Shields, Daily Needs Survival, etc).

更新:2019年8月22日 @ 15時44分

- Added temporary fix for strange Energy Shields mod interaction / crash

更新:2019年8月22日 @ 10時35分

- Added Several New Features to Utilize Economy Features in update 1.192
- SpawnGroups can now Initialize Store Blocks, Spawn based on player Reputation or Credits, and More!
- Changed system that reads if a Faction is NPC Only to address some issues with the IsEveryoneNPC check IMyFaction uses
- Documented Admin and Modders Guide with all changes.

更新:2019年7月31日 @ 12時44分

- Modified Despawn System in attempt to address server crash when despawning grid containing subgrids.