Half-Life 2

Half-Life 2

Re-Edited Trainstation
99 条留言
rgawsome231 22 小时以前 
Hey can you add a door for the metro cops on the first map in that room near the vending machine?

I want them to chase be after they get hit with a bottle.

Can you also add a head turn to the guard in the second map, a "reaction" to the door being opened or from breaking the create below.
Monki  [作者] 11 月 11 日 下午 2:33 
only for this map
DrXtale 11 月 11 日 下午 2:20 
Alongside the other maps
DrXtale 11 月 11 日 下午 2:20 
Is the Dark Interval APC needed for this part to work?
Oats 11 月 11 日 上午 1:50 
would love to see this combined with this mod!
Monki  [作者] 11 月 3 日 上午 7:12 
@Sharkivan5 Nope, that mod modifies the train station maps, which aren't compatible with this mod. It's either that mod or the other one.
Monki  [作者] 11 月 3 日 上午 5:59 
Nope, most NPCs that have animations are dynamic props, like the Vortigaunt slave in the generator or the Metrocop sleeping on his shift

I don't know why that happens, it was fixed for me with a second game
celovekcrnj 11 月 3 日 上午 4:48 
Maybe because there are many other NPCs on the map, and you took away the action scripts of other NPCs so that new ones would work?
celovekcrnj 11 月 3 日 上午 4:45 
Why are so many NPCs stupid now? Especially citizens, they just stand on level ground not knowing where to go. And the strider, together with the scanner, which should fly next to him while the strider passes by us, now they stand stupidly and also don’t know where to go.
Sharkivan5 11 月 3 日 上午 3:24 
Also i have a question: does this mod works with this https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3495075439
eidonabramm 11 月 2 日 下午 11:40 
I love the SWAT liek trucks in this,
Monki  [作者] 11 月 2 日 上午 7:43 
I added a couple of props like Barney's mask, some wall chargers on a shelf, and a new prop from the beta :steamhappy:

I added the depot as a background in the wasteland when we are teleported. :steamhappy:
Sharkivan5 11 月 2 日 上午 1:54 
What did you changed in d1_trainstation_05 ?
sharko gaiming 11 月 1 日 上午 8:10 
I'd recommend putting some combine barricades on the floor outside the apartment being raided, maybe some combine lights pointing in.
Monki  [作者] 10 月 30 日 下午 5:28 
Okay, textures fixed and a few more props in the apartaments

I think I leave it here, I prefer not to fill it with more things that will make the mod heavier

i'll post another mod later :steamhappy:
Monki  [作者] 10 月 30 日 上午 2:53 
I just found out that the ration box doesn't have any textures; I'll fix it today, but later.
Sharkivan5 10 月 26 日 上午 8:36 
Ok
Monki  [作者] 10 月 26 日 上午 7:50 
Are you referring to the props pack from the Gmod workshop? I downloaded that pack a month ago.

I'll see where to add it and maybe it will be in Nova Prospekt
Sharkivan5 10 月 26 日 上午 7:30 
Could you add some Snowdrop escape combine props?
krystal2934 10 月 25 日 下午 4:25 
replace and sound combine soldier and citadel with villagers kingdom from annoying villagers
Sharkivan5 10 月 24 日 下午 11:56 
No it appears :steamthumbsup:
Monki  [作者] 10 月 24 日 下午 2:27 
@Sharkivan5 wait, the props that appear in the mod gallery don't appear in your game?
Monki  [作者] 10 月 24 日 下午 1:44 
If you are wondering why it takes me so long to publish more maps, it is because at the beginning I had most of the maps decorated (except the canals and coast because they are very large and I did not even have exported props) added to the fact that I add each of their ideas so I see if I publish it separately (by chapter) or release everything together

And now that I have more props, I'm remodeling some things, so that's it. :steamhappy:
Monki  [作者] 10 月 24 日 上午 11:51 
Nothing, I just edited trainstation_01 which adds a newspaper box and a speaker
Sharkivan5 10 月 24 日 上午 11:47 
What did you added in d1_trainstation_02 ?
Monki  [作者] 10 月 23 日 下午 3:15 
I have no idea, they are only map modifications and not any asset so I guess so
chonkyfire33 10 月 23 日 下午 2:28 
is this compactable with half life 2 update mmod?
TheFruitVeggieBowl 10 月 23 日 下午 12:43 
Thanks!
Monki  [作者] 10 月 23 日 上午 9:56 
I'll put it in the description
TheFruitVeggieBowl 10 月 23 日 上午 8:47 
Gotta Link?
Monki  [作者] 10 月 23 日 上午 8:46 
Beta Like Combine Stuff
TheFruitVeggieBowl 10 月 23 日 上午 8:36 
What mod makes the combine tech green and orange?
Sharkivan5 10 月 23 日 上午 3:50 
Could you make version with HL2 styled HLA workers?
justdeltaxd 10 月 22 日 上午 8:20 
That trainstation mod is broken so I would appreciate it in this
Monki  [作者] 10 月 22 日 上午 8:05 
I can do it in Hammer easily instead of merging it.
kissuke 10 月 22 日 上午 12:50 
peak
BosnianNationalist 10 月 21 日 下午 1:59 
INSANE dub
M1rs1k 10 月 21 日 上午 11:50 
cool
Pyrotion 10 月 21 日 上午 11:27 
PEAK
Monki  [作者] 10 月 20 日 下午 6:27 
Gman's intro is part of trainstation_01 so try putting that mod above mine.
daniel.88.00 10 月 20 日 下午 6:09 
Btw the skip gman intro mod is incompatible with this mod make sure to put that in the description and no its not a map replacement thing just some sort of bug or something
Monki  [作者] 10 月 20 日 下午 12:58 
It should be fixed with a second game.
L4D2 Mod Rater 10 月 20 日 下午 12:53 
i also got the glitch where the "pickup that can" guy wouldnt move
Junktown jerky vendor 10 月 20 日 上午 11:46 
@monki i think jaxon meant the start of the game where you start as a metrocop, where you see containment cells with citizens
L4D2 Mod Rater 10 月 20 日 上午 10:14 
cool
Monki  [作者] 10 月 19 日 下午 8:16 
The Metrocop thing with the can happened to me too, try a second game

It seems repetitive to say this, but it worked for me. I don't know why that happens. :steamsad:
awchris11 10 月 19 日 下午 7:48 
Love the Metrocop without a mask in 02, and really liked some of the additions! If I had to give one criticism, it's that I'm not a fan of the Vortigaunt in the energy ball device in 02. I get what's it's signifying, but doesn't make much sense if for the rest of the game the devices utilize the energy balls. Maybe if it was a Vort being forced by a Metrocop to use his powers on a generator like that one scene in Black Mesa East, it would fit better. Or you could add scenes of some Vortigaunts who escaped their "Containment cells" in future re-edits.(Also the "Pick up that can." Metrocop is bugged for me and won't move when I place the can in the trash.)
Monki  [作者] 10 月 19 日 下午 5:35 
ummm nope, I played Entropy Zero 2 and I don't know what you're referring to, do you have a screenshot to give me an idea?
Jaxon 10 月 19 日 下午 5:24 
add a worker fixing up a car near the building gordon gets saved by alyx and a combine jail with a combine sheild to prevent citizens escaping in the train station like the one in entropy zero 2 if you know what im saying