Garry's Mod

Garry's Mod

TFA Counter-Strike: Online 2 [Redux]
Počet komentářů: 98
Global  [autor] před 7 hodinami 
Small update!

Crowbar holster animation removed
T65K1's shell eject orientation fixed
(Thanks for the bug reports!)

Removed all *.sw.vtx files, as they're completely useless and don't serve a purpose. This saves ~16 MB.
Reptile před 13 hodinami 
Crowbar still has holster animation.
Bastarnae 16. lis. v 2.37 
T65K1 ejects spent casings to the left instead of right.
ADHDSlayer 1. lis. v 6.46 
thanks
Global  [autor] 31. říj. v 5.34 
You can look at the changelog by looking under the add-on's icon, and clicking "( View )" next to Change Notes
ADHDSlayer 31. říj. v 4.34 
nice at least it got recovered sorry for the late reply i was about to ask are you able to look at the update history
★Bullet★  [autor] 31. říj. v 0.58 
Images recovered. No jokes about no pix no clix anymore.
VaperDZ 30. říj. v 9.33 
My lost friend and I once spent wonderful times in this game. Thank you to this mod,it brought tears to my eyes
★Bullet★  [autor] 30. říj. v 3.08 
I hope so. Still can't recover them.
ADHDSlayer 30. říj. v 2.12 
rip those images maybe you able to soon
★Bullet★  [autor] 29. říj. v 12.33 
I love Steam, it broke images display and I temporarily can't upload them again...
ADHDSlayer 29. říj. v 12.19 
thanks :steamthumbsup:
Global  [autor] 29. říj. v 9.46 
Released another small update.
- Explosive weapons (such as the M79 and China Lake) now deal damage to Striders, Hunter Choppers, Gunships and Combine Turrets
- Some weapons got renamed to match what they use in CSO2, such as the AK-47 Old and M4A1 Tan
★Bullet★  [autor] 29. říj. v 3.52 
I already did this. Wait until Global will update it.
ADHDSlayer 29. říj. v 3.31 
whoops that i didnt know that if you can recode it go for it if not is all good
★Bullet★  [autor] 29. říj. v 1.51 
Grenade launchers uses generic TFA explosive entity. I can recode it if it's really necessary.
ADHDSlayer 27. říj. v 19.20 
Can you make it where the grenade launchers hurt the striders it isnt doing nothing to them rpg is good but not the grenade launchers
Global  [autor] 24. říj. v 17.53 
A small update is out!
- Disabled holsters for a few missed weapons
- Damage rebalanced
- Default clip (ammo guns spawn with) rebalanced
- Reduced MAC-10 slightly
- Increased RPM for Galil & M249
mackkings 9. říj. v 8.22 
the sg550 is way too op, it has 70 damage per shot and has a barmy 750 rpm in auto
ᵀᵂ 緋紅時代 | Crimson 1. zář. v 18.00 
WOW!!!!!!!!!!!!!!!!!!!!
Jdramirez165 1. zář. v 0.21 
Oh yeah i saw the GiTS SAC First Assault Online variant of the M4A1 in one of ESCalation's videos about CSO2 being brought back via a private server, & its at the 00:58 mark on the video.
Diav 28. srp. v 8.05 
yep those
Takimara  [autor] 27. srp. v 9.04 
@Diav, do you mean by GITS (Ghost in the shell) and SA2 (Sudden Attack 2) weapons in the revived cso2?
Diav 27. srp. v 7.15 
there's like variants for some weapons like Steyr Scout or M4A1 or SCAR-H etc if you ever played CSO 2, i don't know if these were added after revival but they look sick
Global  [autor] 27. srp. v 6.15 
they always have - even the old pack
You can remove it by returning true in TFA's holster hook, if you're desperate
DELNEMESIS 27. srp. v 5.49 
why some weapons still has a holster(or weapon switching) delay?(default m4a1, crowbar, k2c, etc...)
Global  [autor] 27. srp. v 5.37 
what variations exist?
what does GITS or SA2 stand for?
Diav 27. srp. v 4.54 
are you planning to add variations like GITS or SA2?
Global  [autor] 26. srp. v 11.48 
It's not really me anymore, I just handle the workshop side of things - you got Bullet and Takimara to thank for this update!
pyro 26. srp. v 11.07 
awesome to see you still supporting all this after so many years <3
OVERLORD 26. srp. v 4.13 
is that :Miller::Miller::Miller:
Matsilagi 25. srp. v 21.32 
Tested this and the old one and wow, lots of improvements happened on both packs.
Amazing work for everyone which worked on it.
Sentryandreas 25. srp. v 19.22 
Now that's the stuff :cozytf2mug:
masked2000 25. srp. v 19.17 
mod goes hard ngl gonna fav this
Arctic avanger. 25. srp. v 13.06 
Am talking about guy on addon icon.
Arctic avanger. 25. srp. v 13.04 
OH MY GOD LEET! WHAT THIS CHINESE DID TO YOU?!
(am not racist)
Global  [autor] 25. srp. v 11.52 
No, we're not considering it.
Our only goal right now is to port CSO1 weapons - no other games
★Bullet★  [autor] 25. srp. v 11.27 
No
Orenji 25. srp. v 11.13 
Would you ever consider porting Black Squad weapons to gmod?
ynker 25. srp. v 4.53 
:GDEasy:
D.Garry 24. srp. v 23.02 
Oh, ok
Global  [autor] 24. srp. v 21.30 
@D.Garry We can't add more weapons because no more exist; this is it!
Lt.Ricky 24. srp. v 21.14 
this swep pack i playing for a long time,i love this update :steamthumbsup::steamhappy:
D.Garry 24. srp. v 21.04 
This all weapon from CSO2? Or in future add more?
marsh 24. srp. v 18.24 
That's okay thank you
Gebibaboy 24. srp. v 17.50 
The superior CS
Global  [autor] 24. srp. v 16.46 
There isn't. Sorry about that!
marsh 24. srp. v 15.23 
Is there any way to adjust the damage of melee weapons>? They don't seem to be affected by the damage multiplier in tfa's settings
LambVORTEX 24. srp. v 13.24 
It's oddly cathartic using the M1 Garand from this
As Susie
In HL2 campaign maps
And then dying from a self-caused explosion

"Heh. Worth it."

Also strange on how TFA purged their mods. At least they left a modding mark in Gmod.
Global  [autor] 24. srp. v 11.27 
just realized this was an oversight, whoops
updated to bring it along with other rifles