Garry's Mod

Garry's Mod

AR3/Emplacement Gun Mmod
25 条留言
Cactus 10 月 19 日 下午 12:56 
there is no such thing as an ar3
riley 9 月 23 日 下午 5:34 
"You see, the place was lousy with AR3s."
"No it wasn't."
Professional Kinkshamer 9 月 21 日 上午 10:49 
wish someone made a Juniez version
gaming56798  [作者] 8 月 9 日 下午 12:18 
?
quintontsui29 8 月 9 日 上午 7:10 
what ammo?
hery75us 6 月 9 日 上午 2:28 
View model is broken
cheddar emperor 4 月 6 日 下午 6:43 
He was right, the AR3 is real.
gaming56798  [作者] 3 月 10 日 下午 10:04 
The addon update is out. Check the change notes for more details
ryderghrex 1 月 21 日 下午 10:46 
thx lol
gaming56798  [作者] 1 月 20 日 下午 4:46 
It deals about 8 Damage and (I think?) about 16 on a headshot, I think I need to redo the bullet spread on it because its pretty bad
ryderghrex 1 月 20 日 上午 8:11 
hey can you increase the damage it feels kinda less powerfull
matt_ 1 月 12 日 下午 12:44 
thank you i appreciate that
gaming56798  [作者] 1 月 12 日 下午 12:30 
I hope you enjoy using it, its a bit scuffed in some places but I plan on working on the code later around the end of the month when I get some free time
matt_ 1 月 12 日 下午 12:24 
FINALLY... IVE BEEN WAITING FOR ONE OF THESE FOR SO LONG <3333
i'm a noobeo badoobeo 1 月 12 日 上午 10:39 
Well, see, in the city... the place was lousy with AR3s.
Dejtriyev 1 月 11 日 下午 1:36 
hold it sideaways
Felthead 1 月 9 日 下午 3:39 
"If the AR2 is so good, wheres the AR3?"
the ar3:
gaming56798  [作者] 1 月 7 日 下午 8:57 
@Ready Its an issue with how I handled the sprinting/walking in the code, the way I handled it involved overriding the base animations which caused a bunch of other issues, one of them being with the deploy animation which seems to only played at the default deploy speed, meaning that if you have a different one set it looks buggy, its still in the deploying state the animation just plays too fast.

What I think I plan on doing is rewriting the code that handles the sprinting to be more flexible with the other animations allowing the default ones to play because originally it worked with the players custom deploy speed settings before I added the animation override
Ready the Rabbit 1 月 7 日 上午 8:21 
the deploy speed's really fast, you should fix that when ya can
Starlink 1 月 7 日 上午 6:25 
ar4 when tho
super robot123 1 月 6 日 下午 12:57 
Ok, Thanks!:steamthumbsup:
gaming56798  [作者] 1 月 6 日 下午 12:55 
@super robot123
The player model is from this
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2649538251&searchtext=Simon
In the future I will probably end up using this when I get around to updating the screenshots https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3351061882&searchtext=Gopnik+Freeman

@Gordon? GORDAN!
Thanks for the feedback. I did actually try a few times to add the AR2 bullet tracers but I had no luck, I do plan on adding them in at some point if I get the time, and am able to get them working
super robot123 1 月 6 日 上午 7:45 
What player model are you using in the screenshots?
Gordon, GORDAN! 1 月 6 日 上午 3:58 
As for improvements...

I would change the muzzleflash into the Third Person NPC Muzzleflash, change the tracers to pulse tracers, as well as set the third person model to use gravity gun animations, with the gripping hand on the handle.