Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
73개 중 21~30개 표시 중
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업데이트: 2017년 3월 16일 오후 10시 29분

- Fixed not working in v01.178.307.
- Hydrogen and acceleration units are now correct.
- Chat messages in response to chat commands are now colored.
- Helmet no longer shows yourself as a marker when looking down.
- Removed compatibility code for 01.172.

업데이트: 2017년 2월 16일 오후 11시 58분

- Fixed the billboard fix being applied in stable (where it doesn't need to be) with a temporary specific version check which means it'll be fixed after stable is updated as well.

업데이트: 2017년 2월 16일 오후 11시 55분

업데이트: 2017년 2월 16일 오전 10시 24분

- Fixed sprites on the HUD being rotated due to unmentioned fixes in the modAPI.

업데이트: 2017년 2월 16일 오전 9시 53분

업데이트: 2017년 2월 4일 오전 9시 17분

- Fixed an error on DS side.
- The toggle helmet HUD markers key now reliably detects if you're in a menu (to not toggle it).
- Fixed players not showing up in the helmet's HUD markers.

업데이트: 2017년 2월 3일 오후 5시 13분

- Preemptive fixing regarding the new component system as it has some caveats compared to the entity based update.

업데이트: 2017년 2월 2일 오후 5시 03분

- Workaround for hard crash caused by flat gravity generator's FieldSize returning itself.
- Brought entity attached scripts up to v01.172 standards and updated some deprecated calls.
- Decreased planet scanning frequency from 3 seconds to 30.

업데이트: 2016년 12월 12일 오후 7시 57분

- The vanilla hotkey for signals now toggles helmet's HUD markers when HUD is off, the toggle is temporary and doesn't change config settings.
- Fixed compile issues due to recent changes in SE update.

업데이트: 2016년 10월 15일 오후 2시 26분

- Fixed not working in stable branch.
- Improved performance by rewriting some gun detection code with newer exposed methods.