Total War: WARHAMMER III

Total War: WARHAMMER III

Deithland: An Empire Roster Overhaul SFO SUBMOD
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Actualización: 19 JUL a las 6:42

- Added Imperial Allegiance to units that were without a buff to be more in line with the Empire's theme.
(Tiller guns, Danzigers, Mortar Muskets, Hellbores, Cinderwind Arbalests)
- Increase gallowdogs unit size, bringing it to 180 models per unit and 18000 health. Reduced melee attack. Now it is a proper meatshield and penal battalion.
- Slight increase in mustard gas Pyrite damage per tick.

Actualización: 19 JUL a las 6:42

eh, fluke

Actualización: 29 JUN a las 18:17

- Updated some unit cards to better reflect their roles.
- Balance pass on Chemlancers (Drilling Gun).
- Small changes on unit health to revert a mix-up.
- Adjusted Deithguard range and damage to better reflect their unique position (and upkeep cost).
- Slight buff to Pyrehulks (Volley Gauntlet) ammo capacity.
- Some other minor balancing.

Actualización: 29 JUN a las 7:57

- Adjusted health values.
- Adjusted melee values (mostly melee animation speeds).
- Added "Steady Aim" instead of "Gunpowder Discipline" to Tiller Guns. Slight range reduction to compensate.
- Adjusted Pyrehulks (both) melee stats.
- Added Charge defense versus large to Pyrehulks (Fusilaxe)
- Added "Suppressive Fire" to Danzigers.
- Some other changes I don't remember.
- Buffed Chemlancers (both)
- Added "Imperial Allegiance" to Fume Corps, Chemlancers (both)

Actualización: 29 JUN a las 7:51

fluke

Actualización: 28 JUN a las 19:39

Balancing unit healths, recruitment costs, upkeep costs, number of entities per unit.

Actualización: 27 JUN a las 3:39

Public release

Actualización: 25 JUN a las 11:44