Total War: WARHAMMER III

Total War: WARHAMMER III

Deithland: An Empire Roster Overhaul SFO SUBMOD
Viser 11–18 av 18 bidrag
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Oppdatering: 19. juli @ 6.42

- Added Imperial Allegiance to units that were without a buff to be more in line with the Empire's theme.
(Tiller guns, Danzigers, Mortar Muskets, Hellbores, Cinderwind Arbalests)
- Increase gallowdogs unit size, bringing it to 180 models per unit and 18000 health. Reduced melee attack. Now it is a proper meatshield and penal battalion.
- Slight increase in mustard gas Pyrite damage per tick.

Oppdatering: 19. juli @ 6.42

eh, fluke

Oppdatering: 29. juni @ 18.17

- Updated some unit cards to better reflect their roles.
- Balance pass on Chemlancers (Drilling Gun).
- Small changes on unit health to revert a mix-up.
- Adjusted Deithguard range and damage to better reflect their unique position (and upkeep cost).
- Slight buff to Pyrehulks (Volley Gauntlet) ammo capacity.
- Some other minor balancing.

Oppdatering: 29. juni @ 7.57

- Adjusted health values.
- Adjusted melee values (mostly melee animation speeds).
- Added "Steady Aim" instead of "Gunpowder Discipline" to Tiller Guns. Slight range reduction to compensate.
- Adjusted Pyrehulks (both) melee stats.
- Added Charge defense versus large to Pyrehulks (Fusilaxe)
- Added "Suppressive Fire" to Danzigers.
- Some other changes I don't remember.
- Buffed Chemlancers (both)
- Added "Imperial Allegiance" to Fume Corps, Chemlancers (both)

Oppdatering: 29. juni @ 7.51

fluke

Oppdatering: 28. juni @ 19.39

Balancing unit healths, recruitment costs, upkeep costs, number of entities per unit.

Oppdatering: 27. juni @ 3.39

Public release

Oppdatering: 25. juni @ 11.44