Garry's Mod
Unit Vehicles (DEVELOPMENT)
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Actualización: 22 NOV a las 6:44 a. m.

- New STool: Name Changer, allowing you to set custom callsigns/names to vehicles

- Fixed Rhino inheriting the Special voice profile instead of its own
- Fixed Commander spawning multiple times when UVOneCommander is active

Actualización: 21 NOV a las 5:05 a. m.

- More AI tweaks

Actualización: 21 NOV a las 4:01 a. m.

- Transitioned spike strips to use Glide's newly implemented tire bursting mechanic
- Fixed Call Response not working under certain conditions
- Minor AI tweaks

Actualización: 18 NOV a las 6:03 p. m.

- Fixed inability to remove units which have had their file deleted

Actualización: 17 NOV a las 3:35 p. m.

Actualización: 17 NOV a las 3:27 p. m.

Actualización: 17 NOV a las 1:19 p. m.

- Fixed uvair ignoring jammers, was a broken feature

Actualización: 17 NOV a las 12:51 p. m.

- Fixed uvair going after already wrecked suspects
- Fixed pursuit duration not being properly printed in console
- Moved preset importing messages to console

Actualización: 16 NOV a las 7:16 a. m.

Actualización: 25 OCT a las 12:36 p. m.
por Moka

- Fixed that Pursuit Tech could not be properly assigned to vehicles - regular users can now apply Pursuit Tech to unoccupied vehicles, while SuperAdmins can apply/remove from any vehicle