Garry's Mod
Unit Vehicles (DEVELOPMENT)
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Aggiornamento: 21 nov, 5:05

- More AI tweaks

Aggiornamento: 21 nov, 4:01

- Transitioned spike strips to use Glide's newly implemented tire bursting mechanic
- Fixed Call Response not working under certain conditions
- Minor AI tweaks

Aggiornamento: 18 nov, 18:03

- Fixed inability to remove units which have had their file deleted

Aggiornamento: 17 nov, 15:35

Aggiornamento: 17 nov, 15:27

Aggiornamento: 17 nov, 13:19

- Fixed uvair ignoring jammers, was a broken feature

Aggiornamento: 17 nov, 12:51

- Fixed uvair going after already wrecked suspects
- Fixed pursuit duration not being properly printed in console
- Moved preset importing messages to console

Aggiornamento: 16 nov, 7:16

Aggiornamento: 25 ott, 12:36
da Moka

- Fixed that Pursuit Tech could not be properly assigned to vehicles - regular users can now apply Pursuit Tech to unoccupied vehicles, while SuperAdmins can apply/remove from any vehicle

Aggiornamento: 25 ott, 8:54
da Moka