Garry's Mod

Garry's Mod

VRMod x64 - Extended
Näytetään 1–10 / 180
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Päivitys: 19.10. klo 14.08
tekijältä Doom Slayer

-Pickup: fixed a bug where a visual proxy would respawn after the original object was destroyed, thanks @Foxxie for reporting this one

Päivitys: 10.10. klo 14.46
tekijältä Doom Slayer

-Glide: somewhat fixed view offset for motorcycles. Keep in mind that for some vehicles view offset might be better when entering while crouching.

Also added grip offset, so you don't have to extend your hands all the way forward to grab the steer. It's not just visual, it improves steering responsiveness and accuracy.

-hand phys: added small delay before reactivating physics (should reduce ammount of cases where vehicles are sent into outer space when exiting them)

Päivitys: 3.10. klo 13.36
tekijältä Doom Slayer

-Glide: Rewriting camera patch (tank aim support) that was broken after the recent glide update + slightly moved view camera forward while in vehicle

Päivitys: 29.9. klo 10.13
tekijältä Doom Slayer

-Pickup: sync physics with rendering in case they are too far apart

Päivitys: 26.9. klo 6.41
tekijältä Doom Slayer

- Added real-time 3d skybox switch to rendering tab

Päivitys: 25.9. klo 8.46
tekijältä Doom Slayer

- Removed non-existent convars, added new ones
- Fixed halo rendering
- Increased default pickup range

Päivitys: 25.9. klo 6.09
tekijältä Doom Slayer

-Another convars related update: hopefully fixes startup issues for some users

Päivitys: 24.9. klo 12.59
tekijältä Doom Slayer

-Fixed broken mirror after rendering optimization

Päivitys: 24.9. klo 12.36
tekijältä Doom Slayer

- Additional performance tweaks: added more convars overrides, reduced reflections and lightning quality

Päivitys: 24.9. klo 11.43
tekijältä Doom Slayer

- Rendering pipeline optimization: should reduce FPS drops and boost performance a little