Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
目前顯示第 81-90 項,共 177 項
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更新:4 月 4 日 @ 上午 8:47
StyledStrike 發表

- Removed the ManipulateBone* level transition fix, it's no longer needed (Shoutout to Rubat)
- Tweaked physics collision logic

更新:4 月 2 日 @ 下午 12:18
StyledStrike 發表

- Added option for vehicle creators to scale the projected lights from headlights
- Added trailer-related notifications/tips

更新:4 月 2 日 @ 上午 11:20
StyledStrike 發表

- Organizes vehicle categories in alphanumeric order (Thanks, Tangrel!)
- Bump config file version, fix bind conflict between "detach trailer" and "manual gear switch down"
- Tweak auto gear switch and auto-brake logic

更新:4 月 1 日 @ 下午 5:36
StyledStrike 發表

- Don't play turn signal sounds on trailers
- Tweaked physics collision logic
- Light up brakes even when it's being applied at small amounts
- Ignore mouse events while the cursor is visible

更新:4 月 1 日 @ 下午 3:05
StyledStrike 發表

- Tweaked afterburner effects, fixed the "blue flare" drawing through walls
- Tweaked the logic that handles brake sounds

更新:4 月 1 日 @ 上午 9:18
StyledStrike 發表

- Added vehicles: Hauler + Flat trailer
- Added trailer attachment system
- Allow any vehicle to use the headlights/turn signals system
- Moved vehicle HUD logic to separate file
- Make sure nothing changes physics damping values

更新:3 月 29 日 @ 下午 12:23
StyledStrike 發表

- Added console variable: glide_repairswep_speedmul (Thanks, StrawWagen!)
- Animate P-996 LAZER airbrake surfaces

更新:3 月 25 日 @ 下午 7:00
StyledStrike 發表

- Tweak P-996 LAZER missile fire rate

更新:3 月 25 日 @ 下午 6:21
StyledStrike 發表

- Added vehicle: P-996 LAZER
- Added afterburner effects to be used on the future

更新:3 月 25 日 @ 上午 7:37
StyledStrike 發表

- Tweaked default motorcycle air control forces
- Don't keep motorcycles upright when exiting at high speed
- Allow developers to override headlight sprite/light color on ENT.Headlights and ENT.LightSprites