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Turtle's L'il Dragon Race
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Actualización: 4 FEB a las 3:11

Version 3.10.20
** New **
None

** Changes **
None

** Fixes **
- Fixed 'Auto Rescue Delay' saying its default is 3s when it's actually 5s.

** Code/Internal **
None

Actualización: 3 FEB a las 16:58

Version 3.10.19
** New **
None

** Changes **
None

** Fixes **
- Reworked logic for the breath bar so that it:
1. Doesn't lag behind by a frame when near the edge of the world.
2. Doesn't get incorrectly offset by non-default zoom levels when the player isn't at the perfect center of the screen.
However, the breath bar may become slightly blurry when playing at non-standard zoom levels. Technical shenanigans ahoy~

** Code/Internal **
None

Actualización: 2 FEB a las 0:00

Version 3.10.18
** New **
None

** Changes **
None

** Fixes **
- Fixed a miscoloured pixel on the wingless marble L'il Dragon statue sprite.

** Code/Internal **
None

Actualización: 31 ENE a las 5:57

Version 3.10.17
** New **
- Added new client config: 'Use Special World Player Sounds'. On by default, you can turn this off to restore racial hurt sounds on the Don't Starve world.

** Changes **
- Pedestals now always have a 10 frame lockout period for getting off of them via movement. This should hopefully help issues with some players on controllers who couldn't use pedestals properly.
- Not marking Bridle Forces Focus as an experimental setting anymore- seems safe.

** Fixes **
None

** Code/Internal **
None

Actualización: 29 ENE a las 4:46

Version 3.10.16
** New **
None

** Changes **
None

** Fixes **
- Fixed hurt/death sounds doubling up in a way that made them seem to 'echo' with lag involved. You may notice hurt sounds are a bit quieter as a result.
Note: the above is essentially a fix for MrPlague's Authentic Races, put within this mod, so it will also affect other races. If you notice default hurt sounds playing or other such issues, it may be because of this update!

** Code/Internal **
None

Actualización: 28 ENE a las 23:49

Version 3.10.15
** New **
None

** Changes **
- Dragon breath stamina now scales slightly with breath power. You will gain +1% max stamina per breath power above the default (which is 8).

** Fixes **
None

** Code/Internal **
None

Actualización: 27 ENE a las 20:37

Version 3.10.14
** New **
None

** Changes **
None

** Fixes **
- Fixed dragons not playing custom statue hit sounds while standing on a pedestal.

** Code/Internal **
None

Actualización: 27 ENE a las 18:03

Version 3.10.13
** New **
None

** Changes **
- Crystal statue materials now play the Crystal Shard breaking sound on hit.

** Fixes **
None

** Code/Internal **
None

Actualización: 27 ENE a las 5:46

Version 3.10.12
** New **
None

** Changes **
- Updated mod description.

** Fixes **
None

** Code/Internal **
None

Actualización: 27 ENE a las 5:42

Version 3.10.11
** New **
None

** Changes **
- The ice statue material now makes an ice hit sound instead of the normal dirt/stone hit sound.

** Fixes **
None

** Code/Internal **
None