Garry's Mod

Garry's Mod

[MR] Shared Textures & Scripts
Ergebnisse 21–30 von 52
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Update: 8. Feb. 2015 um 11:47

Little problem with the detection of the VCMod1 clientside. Now the problem has temporary been transferred to the server until next VCMod1 update.

Update: 1. Feb. 2015 um 15:30

Made sure that all invisible entities are invisible.

Update: 1. Feb. 2015 um 14:57

Added

seat:SetKeyValue("vehiclescript", "scripts/vehicles/prisoner_pod.txt")
for passenger seats. The spawn lag disappeared when opening the bus door.

Update: 1. Feb. 2015 um 11:09

New way to prevent crazy over-rev backwards nitrous that cannot conflict with any other addon.

Update: 1. Feb. 2015 um 10:03

Now the VCMod2 is supported. My free lights and my primary free horn are disabled on VCMod1 and VCMod2.

Update: 1. Feb. 2015 um 9:07

Probably solved the engine entity sometimes appearing as an error.

Update: 1. Feb. 2015 um 5:08

Tiny cleanup in safe exit positions.

Update: 31. Jan. 2015 um 17:17

Leaving a bus passenger seat is now forbidden over 5 km/h for safety reasons.

Update: 31. Jan. 2015 um 16:49

Turned forced exit positions into safe ones.

Update: 28. Jan. 2015 um 17:07

Bug fixes.